Book 1

Don't Make Me Think

Don't Make Me Think

Pearson Education. 2009

Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web...

HP-UX User's Guide

HP-UX User's Guide

Onword Press. 1995

A complete guide to HP Vue for the beginning, day-to-day user, this indispensable book covers over 100 of the most useful HP-UX commands, including real-world screen displays to illustrates concepts, dozens of tips to save keyboard strokes and increase productivity, and hints and suggestions for customizing HP Vue setup files for your specific needs.

UX Design Process

UX Design Process

Smashing Magazine. 2021

UX design isn’t a new field. But sometimes new approaches lead to new perspectives. In this book, you’ll learn how lean UX has made the whole discipline more approachable and attractive to startups, and you’ll see that UX issues aren’t just a quick fix, but should also address big-picture issues. Sometimes, the solution to a problem is just to fix a broken UX. At other times, you need to constantly fine-tune in order to keep up with changing demands. You’ll also explore wireframing...

Designing Web Usability

Designing Web Usability

New Riders Pub. 2021

A guide to designing for the Web critiques existing Web sites, suggests simple solutions for improving site usability, and offers advice on writing for the Web

UX Design for Mobile

UX Design for Mobile

Packt Publishing Ltd. 2017

Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book Quickly explore innovative design solutions based on the real needs of your users. Create low and high fidelity prototypes using some of the best tools. Master a pragmatic design process to create successful products. Plan an app design from scratch to final test, with real users. Who This Book Is For This book is for designers, developers and...